News 40 Update 11th of May 2007 year time 5:00 p.m.

   New page layout is made, server also. Actually I'm working over graphic for page logo and transferring contents on new server under new layout so new version of page should be presented in closest weekend.

News 39 Update 2nd of May 2007 year time 10:59 a.m.

   Most of competitions are behind me only 2 of them left so I can again work over the page. I know that one and half mont is long break, but I hope that soon I'll change layout and also server (at last without advertisments) but by Lycos and PHPNET access still will be available for persons which are accustomed to actual addresses.

News 38 Information 15th of March 2007 year time 5:15 p.m.

   So, I didn't get to final of mentioned earlier competition, but I don't take over with it because I'm happy that I could take apart in regional stage. Last time also I got back account on PHPNET.US so page again is on two servers.. And competitions in which I take apart propagate as rabbits.. So updates will be small amount but reliable..

News 37 Delay 9th of March 2007 year time 3:15 p.m.

   Again small delay... This time I would like to remind, that FANOTHERPaGe is page about me not mine games etc. So information about them are bit laconic. I would like also to inform that thanks to good grades I've obtained scholarship grand and that I was enrolled to few competitions among other language and religious. At Monday I've got regional stage of declamation contests (information about it in art section).

News 36 Update without update 23rd of February 2007 year time 4:15 p.m.

   For month I didn't update page it was caused many duties. Truly I don't know is there a sense to update this page because I don't like to say something about me.. And this page is about that... so.. I don't know... really don't know..

News 35 Record and problems 25th of January 2007 year time 8:05 p.m.

   My accounts on PHPNET.US doesn't work and I don't have access to them from longer time. So page on PHPNET.US server isn't updated for long time and is without corrects. Again we've got record of visits this time it was crossed limit of 2000 visits. Thanks everyone for support and visiting my page.

News 34 Update 17th of January 2007 year time 10:25 p.m.

   I'm sorry, for delays, but I've got some problems with translating and changing some things on page (all pages FW at E..). But I hope that it was worth of waiting. I didn't add all information about Itheria but only part..

News 33 Information 5th of January 2007 year time 5:35 p.m.

   Because this delay with update I'm adding information which will be added:
- Status of all actual projects
- All materials which are connected with Itheria
- Information about my new ended game
- New section in art section
- New file in download
- Updated information about me with new photo

News 32 Next delay 2nd of January 2007 year time 6:10 p.m.

   Page still isn't updated because text is more that I thought, and now I've got school and CTE. But update will be in this week..

News 31 Delay 29th of December 2006 year time 1:15 p.m.

   Page still isn't updated (big part of materials must be translated especially for Itheria). So update will be concern only projects (I didn't create any new graphics). But it would be some changes, beginning of 2007..

News 30 Christmas 23rd of December 2006 year time 11:10 p.m.

   Because there are Christmas and New Year is coming I wish you everything which is best for you.
   And about projects ToD:C or DC (more info on PG) has got ended engine.

News 29 Cade Tower 13th of December 2006 year time 8:40 p.m.

   In last week I was in Ostrovia on Diocesan Common Day Of Light-Life Move. It was very nice, but I unfortunately must leave before end of whole day.
   And about projects, CT:FW is better...
   Ended:
      - Scoring
      - Enemy AI
      - Creating of all needed to game object
   Adding:
      - Correct presentation of Interactive Objects
      - Corrected plot...
      - Online score system
      - Correct scoring (few mistakes)
      - Correct menu

News 28 Page 9th of December 2006 year time 10:20 p.m.

   Unfortunately, like you see this page isn't overmuch updated (mainly projects and art sections), it's caused by lack of free time and many projects on head (PG). In spite of this page is gladly visited (over 1050 visits). I'll promise that in Christmas time I'll update project and art sections.

News 27 Successes 27th of November 2006 year time 8:00 p.m.

   Yesterday I gave a mini interview to Radio Center and still I don't know what media want from me.. Today I ended chess tournament on fifth place for almost twenty competitors, so it's good.. Soon I should end CT:FW.

News 26 Record 18th of November 2006 year time 8:15 p.m.

   Like I promised I make available record, which was first time transmitted in Calisia local TV "Teletop" in News at 5.15 and Radio Center 106.4 FM about 3 p.m., 7th November this year... Record is for now in Polish but I'll add in next week English text as a text file to download.

   CT:FW is going very well and in days I should end this project and start his releasing..

News 25 Television? 11th November 2006 year time 1:30 p.m.

   Last time I was in TV using occasion of celebration in my high school, I've got short statement about patriotism, and whole was in local TV and radio... So I'll in next week put this material on page and you would can see me almost on live (not from photos).
   And about projects, CT:FW is better...
   Ended:
      - All levels
      - Create all interactive objects
      - Detecting all enemies and their destroying
   Adding:
      - Fully functional physics
      - Enemy AI...
      - Online score system

News 24 CT:FW 4th November 2006 year time 4:10 p.m.

   Today I add only information about progress on CT:FW.
   Adding:
      - Creating all interactive object and enemies
      - Fully functional physics
      - Enemy AI...
      - Online score system
   So I have to only create 4 levels which I can end today. And summing with PHPNET account my page was visited by 600 guests! Maybe it isn't so many as Pol Gamez (2500 per month) but it's always something...

News 23 Work progress 29th October 2006 year time 2:10 p.m.

   Next weeks of life bring next changes. In links section I add some new addresses like pages from PHPNET.US and page of my reactive Team PG.
   Works over CT:FW are very slow so date of release is now not determined :( I've go little free time so I don't think that I could end it in October, but each free time I spend over project..
   I also written 5 texts for Slime which should be released in next week...

News 22 Work progress 14th of October 2006 year time 3:20 p.m.

   After two weeks of break, one more time I add news to page. Like last time I also today give information about CT:FW..
   So in this period of time I was making code which is reliable for spells and development of our hero.. I add counters responsible for life and mana.. So now I must only do that what I mentioned in last news..
   On the page I corrected links section and I updated section about me..

News 21 Progress 30th of September 2006 year time 5:00 p.m.

   Today there are few information. On page like you can see I created news archive, for faster page loading and I deleted 2 addresses from links... Today I want to inform you what I do recently etc.
   So I corrected first 6 numbers of Slime (grammar) and translated first 2 numbers. Soon I also write texts to number 8...
   And about project FW, actually I change it name to Cade Tower : FORBIDDEN WORLD, and FW change (again) it meaning from single game into the world in which we'll have many adventures. And project premiere is moved on second half of October, because greater accounts. And now information what project includes at the moment:
   Game include:
      - All graphics and animations (spells, objects, monsters)
      - Effects for interactive ceiling and floor (handling on them area spells)
      - Enemy direction detectors.
      - Physics for all objects.
      - Handling of two languages (English and Polish)
      - Plot introduction
      - Choose of two magic schools at game start.
   Adding:
      - Connecting spells in combos
      - Advanced enemy AI divided on two separated groups
      - Possibility to choose one of four ways of plot course of events
      - Online score system and levels


Archive: News 1-20 since 17th of April 2006 year till 10th of September 2006 year

     

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