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Imperia - RTS - My first big project on which I work two years since April 2004
Title: Imperia
Kind: Real Time Strategy
About: Originally it was RTS game like Age of Empires or WarCraft with 7 nations (British, Celts, Franks, Germans, Vandals, Normans and Vatican ) Every nation will have different campaigns, units (with different stats) and spells :) Max unit limit will be 20, and 3 ages. It will be 5 buildings, 7 different units and 4 spells different for each nation. But I stopped work on this game when I ended tutorial and you can download it as example. But it don't have any comments but events are in groups. I hope that somebody would use it.
Game as also examples provides
- Minimap updated in real time (with cursor only in MMF)
- Square selecting in all directions
- Information about units life and name (for all units only in MMF)
- 5 different buildings for each nation
- 7 different units for each nation
- 2 upgrades for each nation
- 3 ages for each nation
- 2 nations (Celts and British)
- Very good AI for all units
Download:
- Gameplay version 1 057 KB
- Open Source version (MMF) 613 KB
- Open Source version (TGF) 867 KB-
It contains less corrects that MMF version cause lack of memory (exploit bug and terrible lags) causing system errors...
Screenshots:
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